What design research can learn from Socrates’ sneakers

Design research meets Greek philosophy Continue reading on UX Collective »

UI & UX micro-tips: Volume four

A collection of handy tips to help improve your designs instantly. Continue reading on UX Collective »

UX lessons I wish I had learned earlier

Part 1 — CraftThey say “hindsight is 20/20”. It’s very true. 10 years ago I made the switch from graphic design to user experience after a 10-year stint working for print shops & manufacturing environments. It has been an incredible journey so far, but there are many things I wished I had learned ea..

Illustration Teardowns: Refactoring Old Work

We all hate to look at our old work. Yuk! Blech! But as songwriters say “it’s all in the rewrite”!Girl sketching on iPad (refactored from several years ago 🙌🏽)As I come up close to the end of my current contract I find myself in that “what’s next” place where I need to get out and promote myself som..

Product manager moves: How to build trust with your design team

Starting from a place of inquiry, curiosity, humility.Photo by Tranmautritam from PexelsThe “Everyone’s a Photographer” ProblemAs Product Managers, there’s a fine line between being the “CEO of the product” and getting into the pixels of a design. We write user stories that define the needs the user..

Type traps, design maxims, new Figma, UI tips collection

Weekly curated resources for designers — thinkers and makers.“One of the fundamental forces behind my journey is the opportunity to connect and collaborate with other designers. Building relationships is a crucial part of what we do. I’ve always been a people person myself. That’s just part of my na..

Finding yourself as a designer

How I found myself and my design style Continue reading on UX Collective »

That involuntary flirt made me consider the design ethics

Seven conclusions after two weeks of a diary study.Photo: Phix Nguyen, Unsplash.comYou can’t walk into the room of Design Ethics, learn it, and then exit. But you can walk into the stakeholder's room, say that the business model is sh*tty, and then exit. The long-term solution of course lies so..

Psychological principles every product designer should know

Source: Vladimir Hadzic on DribbbleIt isn’t a mystery that a large part of delivering a highly successful user experience is understanding what the customer wants/needs along with the cognition that consequently gets customers thinking about what they want/need. Psychology, thus, becomes a crucial e..

How to handle UI scaling in games

Supporting different screen resolutions and accessibility feature Continue reading on UX Collective »