Improving the interaction design in Luigi’s Mansion 3

A great game hindered by poor controls Continue reading on UX Collective »

The existential designer

How designers can use philosophical thinking to create meaning in a meaningless world. Continue reading on UX Collective »

To add is expected, to subtract is design

A couple years ago I wrote about how healthcare should take customer experience guru Dan Gingiss’s advice: do simple better. Now new research illustrates why this is so hard: when it comes to trying to make improvements, people would rather add than subtract. That, in a nutshell, may help explain wh..

Defining Colors in your Design System

Defining colors in your design systemComplete guide to build scalable, harmonious color systemPhoto by Clay Banks from UnsplashI believe that your team has already or will soon realize the need to create a robust design system. And why not? Design systems bring in consistency, scalability, and effic..

Want to build a great site map? Look outside your team.

Open card sorting can reveal the insights that make your website a joy to use … or easy to hate.Illustration by Icons 8 from Icons8At work recently, I was in a meeting to talk about a subsection of the company’s website. Everyone seemed to have a different, conflicting opinion about how to reorganiz..

Robinhood app and why not all things should be gamified

The role of UX in the gamification of Finance Continue reading on UX Collective »

How Netflix’s binary rating system is hurting our documentaries

The good, the bad, and nothing else. Continue reading on UX Collective »

4 tips to build responsive apps on a budget

Low effort tips to make your phone app design responsive to display well on tablets. Continue reading on UX Collective »

How even the design demigod Apple makes UX mistakes

FaceTime’s bad UX almost cost me a month’s rent Continue reading on UX Collective »